 
# PSP menu script
#[UWEP] added default settings and default text scale
#global default menu settings
RECORD DEFAULTS
	# this is the default for all text scale values for all items/texts etc. which 
	# either have no text scale specified, or whose scale values are 0.
	#
	# Note that DEFAULT_TEXT_SCALE can also be specified within a *PAGE* record.
	# In this case, the given default text scale is only valid within that page
	# for all item declarations that follow it.
	#
	DEFAULT_TEXT_SCALE 0.90,1.05
	
	# [UWEP] added font configurability
	#
	# Allows to specify the default font used for newly created screen items.
	# 
	# like DEFAULT_TEXT_SCALE, this DEFAULT_TEXT_FONT can also be specified
	# within a page, where it's scope ends at the end of a *PAGE* record.
	#
	# font ID's:
	# 0 ... debug font. do not use
	# 1 ... 'default' font (helvetica)
	# 2 ... 'menu' font (typewriter font)
	# 3 ... reserved
	#
	DEFAULT_TEXT_FONT 2
	
	# [UWEP] added font colour configurability
	# 
	# allows to set the text colour that is used by default for newly created
	# screen items.
	#
	# the syntax is:
	#
	# DEFAULT_COLOR <R>, <G>, <B>, <A>
	#
	# where <R>, <G>, <B> and <A> are the red, green, blue and alpha components
	# of the font colour, ranging from 0 to 255.
	#
	# like DEFAULT_TEXT_SCALE, this DEFAULT_TEXT_FONT can also be specified
	# within a page, where it's scope ends at the end of a *PAGE* record.
	#
	DEFAULT_COLOR 200, 210, 175, 170
	
	# [UWEP] added new default settings for FLEXTEXT items

	# this sets the default text effect used for effect capable text fields
	# FLEXTEXT, GOALFLEXTEXT and LEVELNAMEFLEXTEXT
	#
	# possible values:
	# * NONE
	# * SHADOW
	# * OUTLINE
	#
	# this can also be specified within a page record
	#
	DEFAULT_TEXT_EFFECT NONE
	
	# this sets the default vertical text align for text items that support
	# alignment: FLEXTEXT, GOALFLEXTEXT and LEVELNAMEFLEXTEXT
	#
	# Note that these items define a box in which the text is layed out - 
	# the alignment values align the text within that box.
	#
	# possible values:
	# * TOP
	# * CENTER
	# * BOTTOM
	# * JUSTIFY	(this streches the text so that it aligns to both the top and the
	#           bottom border of the box)
	#
	# this can also be specified within a page record
	#
	DEFAULT_VALIGN TOP
	
	# this sets the default horizontal text align for text items that support
	# alignment
	# (FLEXTEXT, GOALFLEXTEXT and LEVELNAMEFLEXTEXT)
	#
	# Note that these items define a box in which the text is layed out - 
	# the alignment values align the text within that box.
	#
	# possible values:
	# * LEFT
	# * CENTER
	# * RIGHT
	# * JUSTIFY	(this streches the text so that it aligns to both the left and the
	#           right border of the box)
	#
	# this can also be specified within a page record
	#
	DEFAULT_HALIGN LEFT	
	
	# [UWEP] added selection frame configurability
	#
	# this can be used to set the offset of the highlight frame drawn
	# around a selected text item. The offsets are measured from the 
	# text's bounding box outwards
	#
	# the selection texts are calculated this way
	# the syntax for SELECTION_OFFSET is:
	# 
	# SELECTION_OFFSET <left>, <top>, <right>, <bottom>
	#
	# The selection frame's coordinates are calculated this way (assume
	# that tbbox is the text's bounding box):
	#
	# selX1 = ttbbox.x1 - left
	# selY1 = ttbbox.y1 - top
	# selX2 = ttbbox.x2 + right
	# selY2 = ttbbox.y2 + bottom
	# 
	SELECTION_OFFSET 0.003, -0.012, 0.003, -0.003
	
	# [UWEP] B*22729 - Align name of save and save details
	# the offset between a savegame slot line and the SLOTINFO displayed
	# at that location.
	SAVEGAMES_PAGE_SLOTINFO_YOFFSET 0.02
	
	# [UWEP] B*16686: made the button info position configurable here,
	# and put in reasonable defaults that fix the issue (texts were not
	# in safe area)
	#
	# the following settings change the button info texts in a menu page
	# (text position, scale, and gap between separate button info texts,
	# if more than one is specified)
	BUTTONINFO_SCALE 0.92,1.03
	BUTTONINFO_POS	0.08,0.88
	BUTTONINFO_GAP	0.03	
	BUTTONINFO_TEXT_EFFECT SHADOW
   BUTTONINFO_COLOR 195,205,170,180
END

	COLORRAMP_NAME 		"FE_genramps"
	COLORRAMP_RAMP_ID	3
	COLORRAMP_SECONDS_IN	0.10
	COLORRAMP_SECONDS_ON	0.10
	COLORRAMP_SECONDS_OUT	0.10
	COLORRAMP_FREQUENCY	1
END

RECORD BACKGROUNDANIM
	BGK_ANIM_NAME	"main_bkgrnd_anim"
	LOOPED		on

	FRAME		start_bkgrnd		2800
	
	FRAME		start_bkgrnd02		80
	FRAME		start_bkgrnd03		80
	FRAME		start_bkgrnd04		80
	
	FRAME		start_bkgrnd		40
	FRAME		start_bkgrnd03		40
	FRAME		start_bkgrnd		40
	FRAME		start_bkgrnd02		40
END

RECORD BACKGROUNDANIM
	BGK_ANIM_NAME	"knife_bkgrnd_anim"
	LOOPED		off

	FRAME		front_sett_bkgrnd	1000
	FRAME		front_sett_bkgrnd02	80
END

RECORD BACKGROUNDANIM
	BGK_ANIM_NAME	"selection_bkgrnd_anim"
	LOOPED		off

	FRAME		front_sel_ep_bkgrnd	1000
	FRAME		front_sel_ep_bkgrnd02	80
END

RECORD BACKGROUNDANIM
	BGK_ANIM_NAME	"load_bkgrnd_anim"
	LOOPED		off

	FRAME		front_sett_bkgrnd	1000
	FRAME		front_sett_bkgrnd02	80
END

RECORD BACKGROUNDANIM
	BGK_ANIM_NAME	"pills_bkgrnd_anim"
	LOOPED		off

	FRAME		front_load_bkgrnd	1000
	FRAME		front_load_bkgrnd02	80
END


RECORD EFFECTDATA
	EFFECTTYPE		"TEXT_WARP"
	
	OFFSET			0.09,0
	ALPHAMOD		0.3
END	

RECORD EFFECTDATA
	EFFECTTYPE		"TEXT_BOLD_DUP"
	
	OFFSET			0.005,0.001
END	

RECORD EFFECTDATA
	EFFECTTYPE		"TEXT_ALPHA_DUP"
	
	OFFSET			0.01,0.002
	ALPHAMOD		0.2		
END	

RECORD EFFECTDATA
	EFFECTTYPE		"RANDOM_OVERLAY"
	
	SIZERANGE		1.2,1.3
	TIMERANGE		2.9,4.9
	EXPOSURETIME		0.01
	
	TEX1			"FE_scratches01"
	TEX2			"FE_scratches02"
	TEX3			"FE_scratches03"
	TEX4			"FE_scratches04"
	TEX5			"FE_scratches05"
	
END

RECORD LAYEREDBACKGROUND

	NAME		"BKGD_start"

	LAYER1MULTX	1.4
	SIZEMULT 	1.1
	
	LAYER1		"FE_start_layer01"	3	1		0.1,0.1
	LAYER2		"FE_start_layer02"	4	1		0.1,0.1
	LAYER3		"FE_start_layer03"	5	1		0.2,0.2
	LAYER_BW	"FE_start_layer03_bw" 	0.5    			25

	
	EYE_INSET	"FE_start_eye"		0.28,0.26		0.4,0.38

END 


RECORD LAYEREDBACKGROUND
	NAME		"BKGD_mainmenu"

	LAYER1MULTX	1.4
	SIZEMULT 	1.1
	
	LAYER1		"FE_mainmenu_layer01"	3	1		0.1,0.1
	LAYER2		"FE_mainmenu_layer02"	4	1		0.1,0.1
	LAYER3		"FE_mainmenu_layer03"	5	1		0.2,0.2
	LAYER_BW	"FE_mainmenu_layer03_bw" 	0.5    		25
END

RECORD LAYEREDBACKGROUND
	NAME 		"BKGD_episodel"

	LAYER1MULTX	1.4
	SIZEMULT 	1.1
	
	LAYER1		"FE_episodesel_layer01"	2	1		0.1,0.1
	LAYER2		"FE_episodesel_layer02"	4	1		0.1,0.1
	LAYER3		"FE_episodesel_layer03"	5	1		0.2,0.2
	LAYER_BW	"FE_episodesel_layer03_bw"      0.5              25

	TV_INSET_CREATE

	TV_FLASH_INSET	"aflash01"	-0.105,-0.223	0.14,0.26
	TV_FLASH_INSET	"aflash02"	0.195,-0.425	0.20,0.35
	TV_FLASH_INSET	"aflash03"	0.342,-0.120	0.19,0.33
	TV_FLASH_INSET	"aflash04"	-0.06,0.57	0.32,0.56

	TV_FLASH_TIME_ON		0.5
	TV_FLASH_TIME_OFF		10.0
	TV_FLASH_DISPLAY_PROBABILITY1 	25.0
	TV_FLASH_DISPLAY_PROBABILITY2 	15.0
END

RECORD LAYEREDBACKGROUND
	NAME		"BKGD_playbright"

	LAYER1MULTX	1.4
	SIZEMULT 	1.1
	
	LAYER1		"FE_play_layer01"		2	1		0.1,0.1
	LAYER2		"FE_play_layer02"		4	1		0.1,0.1
	LAYER3		"FE_play_layer03"		5	1		0.2,0.2
	LAYER_BW	"FE_play_layer03_bw"		0.5			25
END

RECORD LAYEREDBACKGROUND
	NAME		"BKGD_settings"

	LAYER1MULTX	1.4
	SIZEMULT 	1.1
	
	LAYER1		"FE_settings_layer01"	3	1		0.1,0.1
	LAYER2		"FE_settings_layer02"	4	1		0.1,0.1
	LAYER3		"FE_settings_layer03"	5	1		0.2,0.2
	LAYER_BW	"FE_settings_layer03_bw"	0.5		25
END



###############################################################################
########################## start language selection ###########################
###############################################################################

RECORD START_LANGUAGE_SELECTION_PAGE
	PAGENAME	"start language selection"
	BACKGROUND	"front_sett_bkgrnd02"		0.6,0 	0.37,0.97
	CENTERITEMS	left		0.08

	TEXT		"LANGUAT"			0.08,0.1	1.2,1.2

	COMMAND		"setLanguage(english)"		0.1,0.26	"ENG"		"main"
	COMMAND		"setLanguage(french)"		0.1,0.32	"FRA"		"main"
	COMMAND		"setLanguage(german)"		0.1,0.38	"GER"		"main"
	COMMAND		"setLanguage(italian)"		0.1,0.44	"ITA"		"main"
	COMMAND		"setLanguage(spanish)"		0.1,0.5 	"ESP"		"main"

	BUTTONINFO "MUPD"
# [UWEP] fixed B*22310 - Initial language selection screen displays wrong prompts
	BUTTONINFO "SELECT"
END

###############################################################################
########################## main ###############################################
###############################################################################
# FE_title_small parameters: first set is position, 2nd is scale.

RECORD START_PAGE

	PAGENAME 	"start"
	PARENT		""

	CENTERITEMS	no 		0.10

	TITLE		"FE_title_small"		0.12,0.12		0.52, 0.15
	LINESHEADER 	"FE_lines_header"		-0.22,0.05	2.0,1.1

	MODIFIER	EFFECT		WARPING  	DISABLE

	LAYEREDBACKGROUND "BKGD_start"

	RANDOMPOS   0.0,0.0
	RANDOMPOS   0.1,0.0
	RANDOMPOS   0.0,0.1
	RANDOMPOS   0.1,0.1

	INSET		"FE_start_eye"		0.2,0.2		0.2,0.2

	CENTERITEMS	right 		0.75

	DEFAULT_COLOR 		200, 210, 175, 170
	DEFAULT_TEXT_SCALE 1.3,1.4
	STARTLINK	"autoload"	0.5,0.8		"START"		BACKGRDSWEEP
END 

RECORD INFO_PAGE
	PAGENAME	"autoload"
	PARENT		""
	
	CENTERITEMS left		0.1
	DEFAULT_HALIGN CENTER
	AUTOLOAD	"AUTOLD" 0.1,0.45 "loadsave" "not used"
END

RECORD LAYERED_PAGE
	PAGENAME	"loadsave"
	PARENT		"start"
	BK_TRANSITION	BACKGRDSWEEP
	
	CENTERITEMS	no		0.08

	DEFAULT_COLOR 		200, 210, 175, 170
	TEXT		"PROFILE"			0.08,0.124	1.3,1.4	
	LINESHEADER 	"FE_lines_header"		0.0,0.0		0.9,1.0
	
	LAYEREDBACKGROUND "BKGD_playbright"
		
	RANDOMPOS   -0.3,0.0
	RANDOMPOS   -0.5,0.0
	RANDOMPOS   -0.3,-0.1
	RANDOMPOS   -0.5,-0.1
	
	DEFAULT_COLOR 		200, 210, 175, 170
	LINKTOPAGE	"main"				0.08,0.26		"PATIENT"
	LINKTOPAGE	"new game"			0.08,0.32		"NEWG"
	LINKTOPAGE	"load game"			0.08,0.38		"LOADG"
	SAVE		"SAVEPAT"			0.08,0.44		"SLOT_0"	"main"
	DELETEGAME	"DELETEG"			0.08,0.50		"SLOT_0"	1,1		
	
	
	BUTTONINFO	"MUPD"
	BUTTONINFO	"SELECT"
	
END

RECORD LAYERED_PAGE
	PAGENAME	"main"
	PARENT		"loadsave"
	BK_TRANSITION	BACKGRDSWEEP
	
	CENTERITEMS	left		0.10
	
	TITLE		"FE_title_small"		0.079,0.1	0.35, 0.1
	LINESHEADER 	"FE_lines_header"		0.0,0.0		0.9,1.0
	
	LAYEREDBACKGROUND "BKGD_mainmenu"
	
	RANDOMPOS   -0.3,0.0
	RANDOMPOS   -0.5,0.0
	RANDOMPOS   -0.3,-0.1
	RANDOMPOS   -0.5,-0.1
	
	COMMAND		"play game"			0.08,0.26		"PLAY"		"play brightness"
	COMMAND		"scene select test"	0.08,0.32		"SELSCE"	"scene selection"
	LINKTOPAGE	"settings"			0.08,0.38		"SETT"	
	LINKTOPAGE	"font test"			0.08,0.44		"FONTT"	

	BUTTONINFO	"MUPD"
	BUTTONINFO	"SELECT"
	BUTTONINFO	"BACKC"
	
END

# Font test page
RECORD PAGE
	PAGENAME	"font test"
	PARENT		""
	
	DEFAULT_TEXT_FONT	2
	
	CENTERITEMS	middle		0.5
	
	TEXT		"MH2"		0.5,0.1		1.5,1.5
	
	CENTERITEMS	left		0.08

	FLEXTEXT	"FONTTST"		0.0,0.25	0.8,0.5 1.2,1.2
		
	DEFAULT_TEXT_FONT	1
	FLEXTEXT	"FONTTST"		0.0,0.5	0.8,0.5 1.2,1.2

	CENTERITEMS	middle		0.5

	LINKTOPAGE	"main"		0.5,0.8		"CONTC"
END

RECORD PAGE
	PAGENAME	"scene select test"
	PARENT		"main"
	CENTERITEMS	middle		0.5

	# [UWEP] fixed quit page for R*N's HUD design
	DEFAULT_TEXT_FONT 1
	TEXT		"PROGRES"		0.2,0.37	0.75,0.7
	
	# [UWEP] fixed quit page for R*N's HUD design
	DEFAULT_TEXT_FONT 2	
	LINKTOPAGE	"main"				0.4,0.45	"NO"
	LINKTOPAGE	"scene selection"	0.4,0.51	"YES"
	
	BUTTONINFO 	"MUPD"
	BUTTONINFO	"SELECT"
	BUTTONINFO 	"BACKC"
END

# Memory stick is missing!
RECORD PAGE
	PAGENAME	"memory stick"
	PARENT		""
	
	#DEFAULT_TEXT_FONT	1
	
	CENTERITEMS	middle		0.5
	
	TEXT		"MH2"		0.5,0.1		1.5,1.5
	
	CENTERITEMS	left		0.25

	FLEXTEXT	"MISSING"		0.0,0.35	0.6,0.5 1.0,1.0
		
	CENTERITEMS	middle		0.5

	LINKTOPAGE	"loadsave"		0.5,0.8		"CONTC"
END

# This one is for an autosave message on startup.
RECORD PAGE
	PAGENAME	"memory stick 2"
	PARENT		""
	
	#DEFAULT_TEXT_FONT	1
	
	CENTERITEMS	middle		0.5
	
	TEXT		"MH2"		0.5,0.1		1.5,1.5
	
	CENTERITEMS	left		0.15

	FLEXTEXT	"AUTOMS"	0.0,0.30	0.75,0.5 1.0,1.0
		
	CENTERITEMS	middle		0.5

	LINKTOPAGE	"loadsave"		0.5,0.8		"CONTC"
END



###############################################################################
########################## SCENE SELECTION ####################################
###############################################################################

RECORD SCENESELECTION_PAGE
	PAGENAME	"scene selection"
	BKGANIM		"selection_bkgrnd_anim"		0.63,0 	0.37,1
	PARENT		"main"
	
	LAYERSIZEMULT 1.1
	
	LAYER1		"FE_episodesel_layer01"	2	2		0.1,0.1
	LAYER2		"FE_episodesel_layer02"	4	1		0.1,0.1
	LAYER3		"FE_episodesel_layer03"	5	1		0.2,0.2
	LAYER_BW	"FE_episodesel_layer03_bw"
	
	RANDOMPOS	0.5,0.5
	RANDOMPOS   0.25,0.25
	RANDOMPOS   0.17,0.7
	
	LINESHEADER "FE_lines_header"		0.2,0.2		0.1,0.1

	TEXT		"SEL"			0.06,0.1	1.2,1.2

	PIC		"levelPic"		0.08,0.26	0.02,0.02


	EPISODE		"levelName"		0.10,0.26 	""	
	EPISODE		"levelName"		0.10,0.32	"" 
	EPISODE		"levelName"		0.10,0.38	"" 
	EPISODE		"levelName"		0.10,0.44	"" 
	EPISODE		"levelName"		0.10,0.50 	"" 

	EPISODE		"levelName"		0.10,0.56	""
	EPISODE		"levelName"		0.10,0.62	""
	EPISODE		"levelName"		0.10,0.68	""
	

	# 			"string in table"	"picName"	"command to execute on selection"	"level name"
# 	ADDTOSELECTIONLIST	"B00_TestJumpnClimb"	"a01"		"load level(B00_TestJumpnClimb)"	"B00_TestJumpnClimb"
	ADDTOSELECTIONLIST	"LVL_1"			"a01"		"load level(A01_Escape_Asylum)"			"A01_Escape_Asylum"
	ADDTOSELECTIONLIST	"LVL_2"			"a02"		"load level(A02_The_Old_House)"		"A02_The_Old_House"
   ADDTOSELECTIONLIST	"LVL_3"			"a03"		"load level(A03_Neighbourhood)"		"A03_Neighbourhood"
	ADDTOSELECTIONLIST	"LVL_4"			"a04"		"load level(A04_SM_Nightclub)"		"A04_SM_Nightclub"
   ADDTOSELECTIONLIST	"LVL_6"			"a06"		"load level(A06_CIA_Trap)"		"A06_CIA_Trap"

   
   ADDTOSELECTIONLIST	"LVL_7"			"a07"		"load level(A07_Tolerance_Zone)"	"A07_Tolerance_Zone
	ADDTOSELECTIONLIST	"LVL_7B"		"a07B"		"load level(A07_2Tolerance_Zone)"	"A07_2Tolerance_Zone
	ADDTOSELECTIONLIST	"LVL_9"			"a09"		"load level(A09_Burn)"			"A09_Burn
ADDTOSELECTIONLIST	"LVL_10"		"a10"		"load level(A10_Brothel)"		"A10_Brothel"
	
	ADDTOSELECTIONLIST	"LVL_11"		"a11"		"load level(A11_Medicine_Lab)"		"A11_Medicine_Lab"
ADDTOSELECTIONLIST	"LVL_12"		"a12"		"load level(A12_Plaza)"			"A12_Plaza"
   ADDTOSELECTIONLIST	"LVL_14"		"a14"		"load level(A14_SugarFactory)"		"A14_SugarFactory

ADDTOSELECTIONLIST	"LVL_15"		"a15"		"load level(A15_Cemetery)"	"A15_Cemetery"

	ADDTOSELECTIONLIST	"LVL_16"		"a16"		"load level(A16_TV_Studio)"		"A16_TV_Studio"
	ADDTOSELECTIONLIST	"LVL_17"		"a17"		"load level(A17_Creepy_Farm)"		"A17_Creepy_Farm"
		ADDTOSELECTIONLIST	"LVL_18"		"a18"		"load level(A18_Manor)"			"A18_Manor"

		
#	ADDTOSELECTIONLIST	"LVL_E1"		"a20"		"load level(A20_E1)"		"A20_E1"
#	ADDTOSELECTIONLIST	"LVL_E2"		"a20"		"load level(A20_E2)"		"A20_E2"
	
	
# [UWEP]
# B*23511 - [VIE] Add bonus levels to level selection screen
# B*23513 - [VIE] Make unlocking of bonus levels possible
# added bonus levels

# [GARETH] B*24340 : [VIE] Please disable the bonus levels for pre-submission
#	NEXTGROUP
	
#	ADDTOSELECTIONLIST	"LVL_22"		"a22"		"load level(A22_Bonus1)"	"A22_Bonus1"
#	ADDTOSELECTIONLIST	"LVL_23"		"a23"		"load level(A23_Bonus2)"	"A23_Bonus2"
#	ADDTOSELECTIONLIST	"LVL_24"		"a24"		"load level(A24_Bonus3)"	"A24_Bonus3"
#	ADDTOSELECTIONLIST	"LVL_25"		"a25"		"load level(A25_Bonus4)"	"A25_Bonus4"

	BUTTONINFO "MUDLR"
	BUTTONINFO "SELECT"
	BUTTONINFO "BACKC"
END


###############################################################################
########################## LOAD GAME MENU #####################################
###############################################################################

RECORD SAVEGAMES_PAGE
	PAGENAME	"load game"
#	BKGANIM		"pills_bkgrnd_anim"		0.3,0 	0.7,0.97
	PARENT		"loadsave"
	BK_TRANSITION	BACKGRDSWEEP
		
#	TEXT		"LOADGT"		0.08,0.1 1.2,1.2
	
#	DEFAULT_TEXT_SCALE 0.87,0.96
	
	LOADGAME	"LOADGT"		0.08,0.26		"main"	1,1		
	
	# [UWEP] changed save slot info font and position  
#	DEFAULT_TEXT_FONT 1
	SLOTINFO	"" 		0.5,2.2  		0.6,0.7	0.06
	
#	BUTTONINFO "MUPD"
#	BUTTONINFO "CONALC"
#	BUTTONINFO "BACKC"
END

###############################################################################
########################## DELETE GAME MENU ###################################
###############################################################################

RECORD SAVEGAMES_PAGE
	PAGENAME	"delete game"
#	BKGANIM		"pills_bkgrnd_anim"		0.3,0 	0.7,0.97
	PARENT		"main"
	BK_TRANSITION	BACKGRDSWEEP
		
#	TEXT		"LOADGT"		0.08,0.1 1.2,1.2
	
#	DEFAULT_TEXT_SCALE 0.87,0.96
	
	DELETEGAME	"DELETET"		0.08,0.26		"SLOT_0"	1,1		
	
	# [UWEP] changed save slot info font and position  
#	DEFAULT_TEXT_FONT 1
	SLOTINFO	"" 		0.5,2.2  		0.6,0.7	0.06
	
#	BUTTONINFO "MUPD"
#	BUTTONINFO "CONALC"
#	BUTTONINFO "BACKC"
END

###############################################################################
########################## NEW GAME MENU ######################################
###############################################################################
RECORD CONFIRMNEWGAME_PAGE
	PAGENAME	"new game confirm"
	PARENT		"loadsave"
	BK_TRANSITION	BACKGRDSWEEP

	CENTERITEMS	middle		0.5

	DEFAULT_TEXT_FONT 1
	TEXT		"XNEWGAM"		0.2,0.37	0.9,1.1
	
	DEFAULT_TEXT_FONT 2	
	LINKTOPAGE	"new game"		0.4,0.45	"YES"		BACKGRDSWEEP
	LINKTOPAGE	"loadsave"		0.4,0.51	"NO"		BACKGRDSWEEP

	DEFAULTLINK     "new game"
	
	BUTTONINFO 	"MUPD"
	BUTTONINFO	"SELECT"
	BUTTONINFO 	"BACKC"
END

RECORD LAYERED_PAGE
	PAGENAME	"new game"
	#BKGANIM		"pills_bkgrnd_anim"		0.3,0 	0.7,0.97
	PARENT		"loadsave"
	BK_TRANSITION	BACKGRDSWEEP

	CENTERITEMS	no		0.08

	LAYEREDBACKGROUND 	"BKGD_settings"

	RANDOMPOS   -0.2,0.4
	RANDOMPOS   -0.3,0.4
	RANDOMPOS   -0.2,0.5
	RANDOMPOS   -0.3,0.5

	MODIFIER	EFFECT		WARPING  	DISABLE
	LINESHEADER 	"FE_lines_header"		0.0,0.0		0.9,1.0

	DEFAULT_COLOR 		200, 210, 175, 170
	TEXT		"BRIGHNT"		0.08,0.124		1.3,1.4

	DEFAULT_COLOR 200, 210, 175, 170	
	CENTERITEMS	no		0.0
	# [UWEP] slider should be in font 1 ('default')
	DEFAULT_TEXT_FONT 1
	SLIDER_BRIGHT	"brightness slider"	0,0  ""		0.57,0.42 	0.57,0.26 0.075,0.13 0.645,0.26 0.075,0.13 "load difficulty"
	
	# [UWEP] all other items should be in font 2 again ('menu')
	DEFAULT_TEXT_FONT 2

	CENTERITEMS	left		0.1
	# [UWEP] the brightness info text is now a FLEXTEXT item that automagically wraps lines
	DEFAULT_VALIGN JUSTIFY
	DEFAULT_TEXT_FONT 1
	FLEXTEXT		"BRINFO"		0.1,0.25	0.45,0.23 0.89,0.99

	FLEXTEXT		"BRINFS"		0.12,0.65	0.65,0.13 0.89,0.99
	
	BUTTONINFO "MLR"
	BUTTONINFO "SELECT"
	BUTTONINFO "BACKC"	
END

RECORD LAYERED_PAGE
	PAGENAME	"load difficulty"
	#BACKGROUND	"front_load_bkgrnd02"		0.3,0 	0.7,0.97
	PARENT		"new game"
	BK_TRANSITION	BACKGRDHOLD

	CENTERITEMS	no		0.08

	LAYEREDBACKGROUND 	"BKGD_settings"

	RANDOMPOS   -0.2,0.0
	RANDOMPOS   -0.3,0.0
	RANDOMPOS   -0.2,-0.1
	RANDOMPOS   -0.3,-0.1

	LINESHEADER 	"FE_lines_header"		0.0,0.0		0.9,1.0

	DEFAULT_COLOR 		200, 210, 175, 170
	TEXT		"DIFFT"			0.08,0.124		1.3,1.4

	DEFAULT_COLOR 200, 210, 175, 170
	COMMAND		"set difficulty to fetish"	0.1,0.26	"EASY"		"new game saveslots" 
	COMMAND		"set difficulty to hardcore"	0.1,0.32	"NORMAL"	"new game saveslots" 
	
	BUTTONINFO "MUPD"
	BUTTONINFO "SELECT"
	BUTTONINFO "BACKC"
END

RECORD PAGE
	PAGENAME	"new game name entry"
	PARENT		"load difficulty"
	KEYBOARD	"SOMETHING" "new game saveslots"
END

RECORD LAYERED_PAGE
	PAGENAME	"new game saveslots"
	#BACKGROUND	"front_load_bkgrnd02"		0.3,0 	0.7,0.97
	PARENT		"load difficulty"
	BK_TRANSITION	BACKGRDSWEEP	

	CENTERITEMS	no		0.08

#[UWEP] fixed B*24677 - Upon initiating a new play through you are forced to save if memory card is present.
#	ALLOWSKIP NEWGAME

	LAYEREDBACKGROUND 	"BKGD_playbright"

	RANDOMPOS   -0.1,-0.2
	RANDOMPOS   -0.2,-0.2
	RANDOMPOS   -0.1,-0.1
	RANDOMPOS   -0.2,-0.1

	LINESHEADER 	"FE_lines_header"		0.0,0.0		0.9,1.0

	DEFAULT_COLOR 		200, 210, 175, 170
	TEXT		"SAVEGT"	0.08,0.124	1.3,1.4

	DEFAULT_COLOR 200, 210, 175, 170	
	SAVEANDRUN	"SAVEG"		0.1,0.26		"SLOT_0"	"load difficulty"		1,1
	DELETEGAME	"DELETEG"	0.1,0.32		"SLOT_0"	1,1
	LINKTOPAGE	"new game cwos" 0.1,0.38	"CWOS"	BACKGRDHOLD
	
	BUTTONINFO "MUPD"
	BUTTONINFO "SELECT"
	BUTTONINFO "BACKC"
#[UWEP] fixed B*24677 - Upon initiating a new play through you are forced to save if memory card is present.
#	BUTTONINFO "CWSSQ"
END

RECORD LAYERED_PAGE
	PAGENAME	"new game cwos"
	PARENT		"new game saveslots"
	BK_TRANSITION	BACKGRDHOLD
	CENTERITEMS	middle		0.5

	LAYEREDBACKGROUND 	"BKGD_playbright"

	RANDOMPOS   -0.1,0.6
	RANDOMPOS   -0.2,0.6
	RANDOMPOS   -0.1,0.5
	RANDOMPOS   -0.2,0.5

	MODIFIER	EFFECT		WARPING  	DISABLE

	# [UWEP] fixed quit page for R*N's HUD design
	DEFAULT_TEXT_FONT 1
	FLEXTEXT		"NCWOSSR"		0.1,0.25	0.8,0.5 0.9,1.1
	
	# [UWEP] fixed quit page for R*N's HUD design
	DEFAULT_TEXT_FONT 2	
	LINKTOPAGE	"new game saveslots"		0.4,0.55	"NO"	BACKGRDSWEEP
	COMMAND		"cwos new game"	0.4,0.61	"YES"	""
	
	BUTTONINFO 	"MUPD"
	BUTTONINFO	"SELECT"
	BUTTONINFO 	"BACKC"
END

###############################################################################
########################## SETTINGS MENU ######################################
###############################################################################

RECORD LAYERED_PAGE
	PAGENAME	"settings"
	PARENT		"main"
	BK_TRANSITION	BACKGRDSWEEP
	
	LAYEREDBACKGROUND	"BKGD_settings"
	
	RANDOMPOS   -0.2,0.0
	RANDOMPOS   -0.3,0.0
	RANDOMPOS   -0.2,-0.1
	RANDOMPOS   -0.3,-0.1
	
	LINESHEADER 	"FE_lines_header"		0.0,0.0		0.9,1.0


	DEFAULT_COLOR 		200, 210, 175, 170
	TEXT		"SETTT"				0.08,0.124	1.3,1.4

	DEFAULT_COLOR 200, 210, 175, 170
	
	LINKTOPAGE	"difficulty"			0.1,0.26	"DIFF"		BACKGRDHOLD
	LINKTOPAGE	"controls"			0.1,0.32	"CONTR"		BACKGRDHOLD
	LINKTOPAGE	"audio/video"			0.1,0.38	"AUDVID"	BACKGRDHOLD
	LINKTOPAGE	"brightness"			0.1,0.44	"BRIGHTN"	BACKGRDHOLD
#	LINKTOPAGE	"language"			0.1,0.5	    	"LANGUA"	BACKGRDHOLD
	LINKTOPAGE	"default settings"		0.1,0.6	    	"DEFSET"	BACKGRDHOLD
	
	BUTTONINFO "MUPD"
	BUTTONINFO "SELECT"
	BUTTONINFO "BACKC"

END

RECORD LAYERED_PAGE
	PAGENAME	"difficulty"
	BACKGROUND	"front_sett_bkgrnd02"		0.6,0 	0.37,0.97
	PARENT		"settings"
	BK_TRANSITION	BACKGRDHOLD

	LAYEREDBACKGROUND	"BKGD_settings"

	RANDOMPOS   -0.2,0.0
	RANDOMPOS   -0.3,0.0
	RANDOMPOS   -0.2,-0.1
	RANDOMPOS   -0.3,-0.1

	LINESHEADER 	"FE_lines_header"		0.0,0.0		0.9,1.0

	DEFAULT_COLOR 		200, 210, 175, 170
	TEXT		"DIFFT"			0.08,0.124		1.3,1.4

	DEFAULT_COLOR 200, 210, 175, 170
	COMMAND		"set difficulty to fetish"	0.1,0.26	"EASY"		"settings"
	COMMAND		"set difficulty to hardcore"	0.1,0.32	"NORMAL"	"settings"
	
	BUTTONINFO "MUPD"
	BUTTONINFO "ACCEPT"
	BUTTONINFO "BACKC"
END

RECORD LAYERED_CONTROLLER_PAGE
	PAGENAME	"controls"
	PARENT		"settings"
	BK_TRANSITION	BACKGRDHOLD

	LAYEREDBACKGROUND	"BKGD_settings"

	RANDOMPOS   -0.2,-0.4
	RANDOMPOS   -0.3,-0.4
	RANDOMPOS   -0.2,-0.5
	RANDOMPOS   -0.3,-0.5

	LINESHEADER 	"FE_lines_header"		0.0,0.0		0.9,1.0

	MODIFIER	EFFECT		WARPING  	DISABLE

	DEFAULT_COLOR 		200, 210, 175, 170
	TEXT		"CONTS"			0.08,0.124		1.3,1.4

	DEFAULT_COLOR 200, 210, 175, 170
	# [CHRISTIANSC] 20038 remove control type B 
	# [CHRISTIANB] B*22945: re-enable control mode B (main menu)
	SWITCH		"controller setup"	0.1,0.2	"CONTTYP"		0.32,0.0 	"CTYPE1"  0.41,0.0 	"CTYPE2"
	SWITCH		"invert aim"		0.1,0.25	"INVERTA"		0.32,0.0 	"OFF"  0.41,0.0 	"ON"
	SWITCH		"invert look"		0.1,0.30	"INVERTY"		0.32,0.0	"OFF"  0.41,0.0		"ON"
	SLIDER		"aim sensitivity"	0.1,0.35	"CONTSEN"		0.32,0.0
#	SWITCH		"vibration"		0.1,0.40       	"VIBR"			0.32,0.0 	"OFF"  0.41,0.0 	"ON"
	
	CENTERITEMS	no		0.0
	PIC		"MH2_controller"	0.272,0.452		0.46,0.40
	
	# [UWEP] B*22144 - Font describing the controls in the control menu should be font 2
	DEFAULT_TEXT_FONT 1
	
	DEFAULT_TEXT_SCALE 0.87,0.97
	
	CENTERITEMS	middle		0.5
	TEXT		"INF1A"			0.7,0.42	0,0
	
	#Left column labels
	CENTERITEMS	right		0.29
	TEXT		"INF2A"			0.7,0.45	0,0
	TEXT		"INF3A"			0.7,0.50	0,0
	TEXT		"INF4A"			0.7,0.555	0,0
	
	TEXT		"INF5A"			0.7,0.590	0,0
	TEXT		"INF6A"			0.7,0.65	0,0	
	TEXT		"INF7A"			0.7,0.685	0,0	
	TEXT		"INF8A"			0.7,0.735	0,0	
	TEXT		"INF9A"			0.7,0.785	0,0

	#Right column labels	
	CENTERITEMS	left		0.715
	TEXT		"INF10A"		0.7,0.45	0,0
	TEXT		"INF11A"		0.7,0.50	0,0
	TEXT		"INF12A"		0.7,0.535	0,0
	TEXT		"INF13A"		0.7,0.585	0,0
	
	TEXT		"INF14A"		0.7,0.62	0,0
	TEXT		"INF15A"		0.7,0.675	0,0	
	TEXT		"INF16A"		0.7,0.73	0,0	
	TEXT		"INF17A"		0.7,0.785	0,0	

	#CONTROL SETUP B
	#Left column labels	
	CENTERITEMS	right		0.29
	TEXT		"INF18B"		0.7,0.415	0,0
	TEXT		"INF1B"			0.7,0.45	0,0
	TEXT		"INF2B"			0.7,0.50	0,0
	TEXT		"INF4B"			0.7,0.555	0,0
	#peek left
	TEXT		"INF5B"			0.7,0.590	0,0
	
	TEXT		"INF6B"			0.7,0.65	0,0
	TEXT		"INF7B"			0.7,0.685	0,0	
	TEXT		"INF8B"			0.7,0.735	0,0	
	TEXT		"INF9B"			0.7,0.785	0,0	

	#Right column labels	
	CENTERITEMS	left		0.715
	TEXT		"INF10B"		0.7,0.45	0,0
	TEXT		"INF11B"		0.7,0.50	0,0
	TEXT		"INF12B"		0.7,0.535	0,0
	TEXT		"INF13B"		0.7,0.585	0,0
	
	TEXT		"INF14B"		0.7,0.62	0,0
	TEXT		"INF15B"		0.7,0.675	0,0	
	TEXT		"INF16B"		0.7,0.73	0,0	
	TEXT		"INF17B"		0.7,0.785	0,0
	

	BUTTONINFO 	"MUDLR"
	BUTTONINFO 	"ACCEPT"
	BUTTONINFO 	"BACKC"
END

RECORD LAYERED_PAGE

	PAGENAME 	"audio/video"
	BACKGROUND	"front_sett_bkgrnd02"		0.6,0 	0.37,0.97
	PARENT		"settings"
	BK_TRANSITION	BACKGRDHOLD

	LAYEREDBACKGROUND	"BKGD_settings"

	RANDOMPOS   -0.2,0.0
	RANDOMPOS   -0.3,0.0
	RANDOMPOS   -0.2,-0.1
	RANDOMPOS   -0.3,-0.1

	LINESHEADER 	"FE_lines_header"		0.0,0.0		0.9,1.0

	DEFAULT_COLOR 		200, 210, 175, 170
	TEXT		"AUDVIDT"		0.08,0.124		1.3,1.4

	DEFAULT_COLOR 200, 210, 175, 170	
#	SWITCH3		"soundType"		0.1,0.26	"SNDOPT"		0.3,0.0		"MONO"  0.44,0.0 	"STEREO"  0.59,0.0 	"SURRND"
	SLIDER		"volumeMusic"		0.1,0.26	"MUSVOL"		0.3,0
	SLIDER		"volumeSFX"		0.1,0.32	"SFXVOL"		0.3,0
	SWITCH		"subtitles"		0.1,0.38	"SUBTIT"		0.3,0.0		"OFF"  0.4,0.0 	"ON"	
	SWITCH		"noise fx"		0.1,0.44  	"NOISEFX"		0.3,0.0		"OFF"  0.4,0.0 	"ON"
#	SWITCH		"widescreen"		0.1,0.50	"WIDESC"		0.3,0.0		"OFF"  0.4,0.0 	"ON"
	
	BUTTONINFO 	"MUDLR"
	BUTTONINFO 	"ACCEPT"
	BUTTONINFO 	"BACKC"
END

RECORD LAYERED_PAGE
	PAGENAME	"brightness"
	BACKGROUND	"front_sett_bkgrnd02"		0.6,0 	0.37,0.97
	PARENT		"settings"
	BK_TRANSITION	BACKGRDHOLD

	CENTERITEMS	no		0.08

	LAYEREDBACKGROUND 	"BKGD_settings"

	RANDOMPOS   -0.2,0.4
	RANDOMPOS   -0.3,0.4
	RANDOMPOS   -0.2,0.5
	RANDOMPOS   -0.3,0.5

	LINESHEADER 	"FE_lines_header"		0.0,0.0		0.9,1.0

	MODIFIER	EFFECT		WARPING  	DISABLE

	DEFAULT_COLOR 		200, 210, 175, 170
	TEXT		"BRIGHNT"		0.08,0.124		1.3,1.4

	DEFAULT_COLOR 200, 210, 175, 170
	CENTERITEMS	no		0.0
	# [UWEP] slider should be in font 1 ('default')
	DEFAULT_TEXT_FONT 1
	SLIDER_BRIGHT	"brightness slider"	0,0  ""		0.57,0.42 	0.57,0.26 0.075,0.13 0.645,0.26 0.075,0.13 "settings"
	
	# [UWEP] all other items should be in font 2 again ('menu')
	DEFAULT_TEXT_FONT 2

	CENTERITEMS	left		0.1
	# [UWEP] the brightness info text is now a FLEXTEXT item that automagically wraps lines
	DEFAULT_VALIGN JUSTIFY
	DEFAULT_TEXT_FONT 1
	FLEXTEXT		"BRINFO"		0.1,0.25	0.45,0.23 0.89,0.99

	BUTTONINFO 	"MLR"
	BUTTONINFO 	"ACCEPT"
	BUTTONINFO 	"BACKC"
END

RECORD LAYERED_PAGE
	PAGENAME	"language"
	PARENT		"settings"
	BK_TRANSITION	BACKGRDHOLD

	CENTERITEMS	no		0.08

	LAYEREDBACKGROUND	"BKGD_settings"

	RANDOMPOS   -0.2,0.0
	RANDOMPOS   -0.3,0.0
	RANDOMPOS   -0.2,-0.1
	RANDOMPOS   -0.3,-0.1

	LINESHEADER 	"FE_lines_header"		0.0,0.0		0.9,1.0

	DEFAULT_COLOR 		200, 210, 175, 170
	TEXT		"LANGUAT"			0.08,0.124	1.3,1.4

	DEFAULT_COLOR 200, 210, 175, 170	
	COMMAND		"setLanguage(english)"		0.1,0.26	"ENG"		"settings"
	COMMAND		"setLanguage(french)"		0.1,0.32	"FRA"		"settings"
	COMMAND		"setLanguage(german)"		0.1,0.38	"GER"		"settings"
	COMMAND		"setLanguage(italian)"		0.1,0.44	"ITA"		"settings"
	COMMAND		"setLanguage(spanish)"		0.1,0.5  	"ESP"		"settings"

	BUTTONINFO "MUPD"
        BUTTONINFO "ACCEPT"
	BUTTONINFO "BACKC"
END

RECORD LAYERED_DEFAULT_SETTINGS_PAGE
	PAGENAME	"default settings"
	PARENT		"settings"
	BK_TRANSITION	BACKGRDHOLD

	LAYEREDBACKGROUND	"BKGD_settings"

	RANDOMPOS   -0.2,0.0
	RANDOMPOS   -0.3,0.0
	RANDOMPOS   -0.2,-0.1
	RANDOMPOS   -0.3,-0.1

	LINESHEADER 	"FE_lines_header"		0.0,0.0		0.9,1.0

	MODIFIER	EFFECT		WARPING  	DISABLE

	DEFAULT_COLOR 		200, 210, 175, 170
	TEXT		"DEFSETT"				0.08,0.124	1.3,1.4

	DEFAULT_COLOR 200, 210, 175, 170	
#[UWEP] replaced three separate text items that held multiline text with FLEXTEXT item that word wraps automagically
	DEFAULT_TEXT_FONT 1
	FLEXTEXT		"DEFQU"				0.10,0.26	0.45,0.2 0.89,0.99

	DEFAULT_TEXT_FONT 2	
	LINKTOPAGE	"settings"				0.62,0.25	"QUESNO"	BACKGRDSWEEP
	COMMAND		"set default settings"			0.73,0.25	"QUESYES"	"settings"	
	
	BUTTONINFO 	"MLR"
	BUTTONINFO 	"SELECT"
	BUTTONINFO 	"BACKC"
END


###############################################################################
########################## INGAME MENU ########################################
###############################################################################
RECORD INGAMEMAIN_PAGE
	PAGENAME	"ingame main"
		PARENT		""
	PIC		"start_bkgrnd_pause"	-0.01,-0.01 	1.02,1.02
	
	# [UWEP] added these lines so that someone can fiddle with it properly
	# this covers the following bugs:
	# B*22154 - Pause menu should feature the level name aligned to B1
	# B*22155 - Pause menu fonts
	DEFAULT_HALIGN CENTER
	
	DEFAULT_TEXT_SCALE 1.3,1.65
	DEFAULT_COLOR 		200, 210, 175, 170
	
	LEVELNAMEFLEXTEXT 0.1,0.06 0.8,0.05 0,0

	DEFAULT_TEXT_FONT 1
	DEFAULT_COLOR 200, 210, 175, 170
	
	DEFAULT_HALIGN CENTER
	DEFAULT_VALIGN TOP
	DEFAULT_TEXT_EFFECT SHADOW

	DEFAULT_INTRA_PARAGRAPH_HEIGHT	0.68

	DEFAULT_EXTER_PARAGRAPH_HEIGHT  0.88

	GOALFLEXTEXT 0.05,0.16 0.9,0.2 0.85,0.93

	DEFAULT_TEXT_FONT 2

	DEFAULT_TEXT_SCALE 0.8,0.95	
	
	CENTERITEMS	middle		0.5	
	COMMAND		"ingame continue"	0.4,0.56	"CONTINU"		""
	LINKTOPAGE	"ingame restart 2"	0.4,0.62	"REST2"		BACKGRDSWEEP
	LINKTOPAGE	"ingame restart 1"	0.4,0.68	"REST1"		BACKGRDSWEEP
	LINKTOPAGE	"ingame settings"	0.4,0.74	"SETINGS"	BACKGRDSWEEP
#	LINKTOPAGE	"ingame save"		0.4,0.80	"SAVEGAM"	BACKGRDSWEEP
	LINKTOPAGE	"ingame quit"		0.4,0.80	"QUIT"		BACKGRDSWEEP
	
	BUTTONINFO	"MUPD"
	BUTTONINFO	"SELECT"
END

RECORD INFO_PAGE
	PAGENAME	"ingame save"
	PARENT		""
	
	CENTERITEMS left		0.1
	DEFAULT_HALIGN CENTER
	AUTOSAVE	"DONOT" 0.1,0.45 "ingame fullsave" "not used"
END

RECORD PAGE
	PAGENAME	"ingame fullsave"
	PARENT		""
	
	CENTERITEMS	left		0.08
	DEFAULT_COLOR 150, 30, 0, 170
	TEXT		"SAVEERR"	0.1,0.1 1.3,1.4

	DEFAULT_TEXT_FONT 1
	CENTERITEMS left		0.1
	DEFAULT_COLOR 200, 210, 175, 170
	FLEXERROR	"SAVERR0"	0.1,0.20	0.8,0.5 0.90,1.05

	# DEFAULT_TEXT_SCALE 0.87,0.96

	DEFAULT_TEXT_FONT 2

	CENTERITEMS	left		0.1
	LINKTOPAGE	"ingame save"		0.1,0.60	"RETRY"		BACKGRDSWEEP
	LINKTOPAGE	"ingame fullsave cwos"		0.1,0.66	"CWOS"		BACKGRDSWEEP
	COMMAND		"quit game"			0.08,0.72	"RTMM"			"loadsave"
	
	CENTERITEMS	no		0

	# [UWEP] changed save slot info font and position  
	DEFAULT_TEXT_FONT 1
	SLOTINFO	"" 		0.56,0.8  		0.6,0.7	0.06
	
	BUTTONINFO	"MUPD"
	BUTTONINFO	"SELECT"
END

RECORD PAGE
	PAGENAME	"ingame fullsave cwos"
	PARENT		"ingame fullsave"
	CENTERITEMS	middle		0.5

	# [UWEP] fixed quit page for R*N's HUD design
	DEFAULT_TEXT_FONT 1
	TEXT		"CWOSSUR"		0.2,0.37	0.9,1.1
	
	# [UWEP] fixed quit page for R*N's HUD design
	DEFAULT_TEXT_FONT 2	
	LINKTOPAGE	"ingame fullsave"		0.4,0.45	"NO"	BACKGRDSWEEP
	COMMAND		"cancel autosave"	0.4,0.51	"YES"	""
	
	BUTTONINFO 	"MUPD"
	BUTTONINFO	"SELECT"
	BUTTONINFO 	"BACKC"
END

RECORD INFO_PAGE
	PAGENAME	"ingame completed save"
	PARENT		"ingame main"
	
	CENTERITEMS left		0.1
	DEFAULT_HALIGN CENTER
	AUTOSAVE	"DONOT" 0.1,0.45 "ingame completed fullsave error" "ingame completed fullsave"
END

#[UWEP] added this page: this one is displayed when the level was completed
RECORD PAGE
	PAGENAME	"ingame completed fullsave"
	PARENT		"ingame main"
	
	ALLOWSKIP NEXTLEVEL
	
	CENTERITEMS	left		0.08
	DEFAULT_COLOR 150, 30, 0, 170
	TEXT		"SAVEGT"	0.1,0.1 1.3,1.4	

	#DEFAULT_TEXT_SCALE 0.87,0.96
	DEFAULT_COLOR 200, 210, 175, 170

	CENTERITEMS	left		0.1
	SAVE		"SAVEG"		0.1,0.26		"SLOT_0"	"ingame main"
	DELETEGAME	"DELETEG"	0.1,0.32		"SLOT_0"	1,1		
	LINKTOPAGE	"ingame completed cwos"		0.1,0.38		"CWOS"	BACKGRDSWEEP
	
	CENTERITEMS	no		0

	BUTTONINFO	"MUPD"
	BUTTONINFO	"SELECT"
	BUTTONINFO 	"QUITC"
END

RECORD PAGE
	PAGENAME	"ingame completed fullsave error"
	PARENT		"ingame main"
	
	CENTERITEMS	left		0.08
	DEFAULT_COLOR 150, 30, 0, 170
	TEXT		"SAVEERR"	0.1,0.1 1.3,1.4

	DEFAULT_TEXT_FONT 1
	CENTERITEMS left		0.1
	DEFAULT_COLOR 200, 210, 175, 170
	FLEXERROR	"SAV2ER0"	0.1,0.26	0.8,0.5 0.90,1.05

	DEFAULT_TEXT_FONT 2
	CENTERITEMS	left		0.1
	LINKTOPAGE	"ingame completed fullsave"		0.1,0.7		"CONTINU"	BACKGRDSWEEP
	
	CENTERITEMS	no		0

	BUTTONINFO	"SELECT"
	BUTTONINFO 	"QUITC"
END

RECORD PAGE
	PAGENAME	"ingame completed cwos"
	PARENT		"ingame completed fullsave"
	CENTERITEMS	middle		0.5

	# [UWEP] fixed quit page for R*N's HUD design
	DEFAULT_TEXT_FONT 1
	TEXT		"CWOSSUR"		0.2,0.37	0.9,1.1
	
	# [UWEP] fixed quit page for R*N's HUD design
	DEFAULT_TEXT_FONT 2	
	LINKTOPAGE	"ingame completed fullsave"		0.4,0.45	"NO"	BACKGRDSWEEP
	COMMAND		"cwos end level"	0.4,0.51	"YES"	""
	
	BUTTONINFO 	"MUPD"
	BUTTONINFO	"SELECT"
	BUTTONINFO 	"BACKC"
END

RECORD INGAMECONFIRMQUIT_PAGE
	PAGENAME	"ingame quit"
	PARENT		"ingame main"
	CENTERITEMS	middle		0.5

	# [UWEP] fixed quit page for R*N's HUD design
	DEFAULT_TEXT_FONT 1
	TEXT		"XQUIT1"		0.2,0.37	0.9,1.1
	
	# [UWEP] fixed quit page for R*N's HUD design
	DEFAULT_TEXT_FONT 2	
	LINKTOPAGE	"ingame main"		0.4,0.45	"NO"		BACKGRDSWEEP
	COMMAND		"quit game"		0.4,0.51		"YES"		"main"
	
	BUTTONINFO 	"MUPD"
	BUTTONINFO	"SELECT"
	BUTTONINFO 	"BACKC"
END

RECORD INGAMECONFIRMQUIT_PAGE
	PAGENAME	"ingame restart 1"
	PARENT		"ingame main"
	CENTERITEMS	middle		0.5

	# [UWEP] fixed quit page for R*N's HUD design
	DEFAULT_TEXT_FONT 1
	TEXT		"XREST1"		0.2,0.37	0.9,1.1
	
	# [UWEP] fixed quit page for R*N's HUD design
	DEFAULT_TEXT_FONT 2	
	LINKTOPAGE	"ingame main"		0.4,0.45	"NO"		BACKGRDSWEEP
	COMMAND		"restart 1"		0.4,0.51		"YES"		"main"
	
	BUTTONINFO 	"MUPD"
	BUTTONINFO	"SELECT"
	BUTTONINFO 	"BACKC"
END

RECORD INGAMECONFIRMQUIT_PAGE
	PAGENAME	"ingame restart 2"
	PARENT		"ingame main"
	CENTERITEMS	middle		0.5

	# [UWEP] fixed quit page for R*N's HUD design
	DEFAULT_TEXT_FONT 1
	TEXT		"XREST2"		0.2,0.37	0.9,1.1
	
	# [UWEP] fixed quit page for R*N's HUD design
	DEFAULT_TEXT_FONT 2	
	LINKTOPAGE	"ingame main"		0.4,0.45	"NO"		BACKGRDSWEEP
	COMMAND		"restart 2"		0.4,0.51		"YES"		"main"
	
	BUTTONINFO 	"MUPD"
	BUTTONINFO	"SELECT"
	BUTTONINFO 	"BACKC"
END

RECORD PAGE
	PAGENAME	"ingame settings"
	PARENT		"ingame main"

	CENTERITEMS	middle		0.5
	DEFAULT_COLOR 		200, 210, 175, 170
	TEXT		"SETTT"		0.8,0.1		1.3,1.4	

	DEFAULT_COLOR 200, 210, 175, 170		
	LINKTOPAGE	"ingame controls"			0.4,0.26	"CONTR"		BACKGRDSWEEP
	LINKTOPAGE	"ingame audio/video"			0.1,0.32	"AUDVID"	BACKGRDSWEEP
	LINKTOPAGE	"ingame brightness"			0.4,0.38	"BRIGHTN"	BACKGRDSWEEP
	LINKTOPAGE	"ingame default settings"		0.4,0.44	"DEFSET"	BACKGRDSWEEP
	
	BUTTONINFO "MUPD"
	BUTTONINFO "SELECT"
	BUTTONINFO "BACKC"	
END

RECORD CONTROLLER_PAGE
	PAGENAME	"ingame controls"
	PARENT		"ingame settings"

	CENTERITEMS	middle		0.5
	DEFAULT_COLOR 		200, 210, 175, 170
	TEXT		"CONTS"			0.7,0.105		1.3,1.4

	DEFAULT_COLOR 200, 210, 175, 170
	CENTERITEMS	left		0.295
	# [CHRISTIANSC] 20038 remove control type B 
	# [CHRISTIANB] B*22945: re-enable control mode B (ingame menu)
	SWITCH		"controller setup"	0.2,0.20	"CONTTYP"		0.32,0.0 	"CTYPE1"  0.41,0.0 	"CTYPE2"
	SWITCH		"invert aim"		0.2,0.25	"INVERTA"		0.32,0.0 	"OFF"  0.41,0.0 	"ON"
	SWITCH		"invert look"		0.2,0.30	"INVERTY"		0.32,0.0	"OFF"  0.41,0.0		"ON"
	SLIDER		"aim sensitivity"	0.2,0.35	"CONTSEN"		0.32,0.0
#	SWITCH		"vibration"		0.2,0.35	"VIBR"			0.32,0.0 	"OFF"  0.41,0.0 	"ON"
	
	CENTERITEMS	no		0.0
	PIC		"MH2_controller"		0.272,0.452		0.46,0.40
	
	# [UWEP] B*22144 - Font describing the controls in the control menu should be font 2
	DEFAULT_TEXT_FONT 1
	
	DEFAULT_TEXT_SCALE 0.87,0.97
	
	CENTERITEMS	middle		0.5
	TEXT		"INF1A"			0.7,0.42	0,0
	
	#Left column labels
	CENTERITEMS	right		0.29
	TEXT		"INF2A"			0.7,0.45	0,0
	TEXT		"INF3A"			0.7,0.50	0,0
	TEXT		"INF4A"			0.7,0.555	0,0
	
	TEXT		"INF5A"			0.7,0.590	0,0
	TEXT		"INF6A"			0.7,0.65	0,0	
	TEXT		"INF7A"			0.7,0.685	0,0	
	TEXT		"INF8A"			0.7,0.735	0,0	
	TEXT		"INF9A"			0.7,0.785	0,0

	#Right column labels	
	CENTERITEMS	left		0.715
	TEXT		"INF10A"		0.7,0.45	0,0
	TEXT		"INF11A"		0.7,0.50	0,0
	TEXT		"INF12A"		0.7,0.535	0,0
	TEXT		"INF13A"		0.7,0.585	0,0
	
	TEXT		"INF14A"		0.7,0.62	0,0
	TEXT		"INF15A"		0.7,0.675	0,0	
	TEXT		"INF16A"		0.7,0.73	0,0	
	TEXT		"INF17A"		0.7,0.785	0,0	

	#CONTROL SETUP B
	#Left column labels	
	CENTERITEMS	right		0.29
	TEXT		"INF18B"		0.7,0.415	0,0
	TEXT		"INF1B"			0.7,0.45	0,0
	TEXT		"INF2B"			0.7,0.50	0,0
	TEXT		"INF4B"			0.7,0.555	0,0
	#peek left
	TEXT		"INF5B"			0.7,0.590	0,0
	
	TEXT		"INF6B"			0.7,0.65	0,0
	TEXT		"INF7B"			0.7,0.685	0,0	
	TEXT		"INF8B"			0.7,0.735	0,0	
	TEXT		"INF9B"			0.7,0.785	0,0	

	#Right column labels	
	CENTERITEMS	left		0.715
	TEXT		"INF10B"		0.7,0.45	0,0
	TEXT		"INF11B"		0.7,0.50	0,0
	TEXT		"INF12B"		0.7,0.535	0,0
	TEXT		"INF13B"		0.7,0.585	0,0
	
	TEXT		"INF14B"		0.7,0.62	0,0
	TEXT		"INF15B"		0.7,0.675	0,0	
	TEXT		"INF16B"		0.7,0.73	0,0	
	TEXT		"INF17B"		0.7,0.785	0,0	
	
	BUTTONINFO 	"MUDLR"
	BUTTONINFO	"ACCEPT"
	BUTTONINFO 	"BACKC"	
END

RECORD PAGE
	PAGENAME 	"ingame audio/video"
	PARENT		"ingame settings"

	CENTERITEMS	middle		0.5
	DEFAULT_COLOR 		200, 210, 175, 170
	TEXT		"AUDVIDT"		0.7,0.1		1.3,1.4

	DEFAULT_COLOR 200, 210, 175, 170
	CENTERITEMS	left		0.2
#	SWITCH3		"soundType"			0.1,0.26	"SNDOPT"		0.3,0.0		"MONO"  0.415,0.0 	"STEREO" 0.545,0.0 	"SURRND"
	SLIDER		"volumeMusic"		0.1,0.32	"MUSVOL"		0.3,0
	SLIDER		"volumeSFX"			0.1,0.38	"SFXVOL"		0.3,0
	SWITCH		"subtitles"			0.1,0.44	"SUBTIT"		0.3,0.0		"OFF" 0.4,0.0 	"ON"	
	SWITCH		"noise fx"			0.1,0.5	  "NOISEFX"		0.3,0.0		"OFF" 0.4,0.0 	"ON"
#	SWITCH		"widescreen"		0.1,0.56	"WIDESC"		0.3,0.0		"OFF" 0.4,0.0 	"ON"
	
	BUTTONINFO 	"MUDLR"
	BUTTONINFO 	"ACCEPT"
	BUTTONINFO 	"BACKC"
END

RECORD INGAMEBRIGHTNESS_PAGE
	PAGENAME	"ingame brightness"
	PARENT		"ingame settings"
	
	CENTERITEMS	middle		0.5
	DEFAULT_COLOR 		200, 210, 175, 170
	TEXT		"BRIGHNT"		0.7,0.1		1.3,1.4

	DEFAULT_COLOR 200, 210, 175, 170
	CENTERITEMS	no		0.0
	# [UWEP] slider should be in font 1 ('default')
	DEFAULT_TEXT_FONT 1
	SLIDER_BRIGHT	"brightness slider"	0,0  ""		0.6333,0.42 	0.6333,0.26 0.075,0.13 0.708334,0.26 0.075,0.13 "ingame settings"
	
	# [UWEP] all other items should be in font 2 again ('menu')
	DEFAULT_TEXT_FONT 2

	CENTERITEMS	left		0.21333
	# [UWEP] the brightness info text is now a FLEXTEXT item that automagically wraps lines
	DEFAULT_VALIGN JUSTIFY
	DEFAULT_TEXT_FONT 1
	FLEXTEXT		"BRINFO"		0.1,0.25	0.41,0.30 0.89,0.99
	BUTTONINFO 	"MLR"
	BUTTONINFO 	"ACCEPT"
	BUTTONINFO 	"BACKC"
END

RECORD DEFAULT_SETTINGS_PAGE
	PAGENAME	"ingame default settings"
	PARENT		"ingame settings"
	
	CENTERITEMS	middle		0.5
	DEFAULT_COLOR 		200, 210, 175, 170
	TEXT		"DEFSETT"				0.08,0.1	1.3,1.4

	DEFAULT_COLOR 200, 210, 175, 170	
	DEFAULT_TEXT_FONT 1	
	CENTERITEMS	no		0.0
#[UWEP] replaced three separate text items that held multiline text with FLEXTEXT item that word wraps automagically
	FLEXTEXT		"DEFQU"				0.18,0.26	0.45,0.2 0.89,0.99

	DEFAULT_TEXT_FONT 2
	LINKTOPAGE	"ingame settings"			0.67,0.26	"QUESNO"	BACKGRDSWEEP
	COMMAND		"set default settings"			0.78,0.26	"QUESYES"		"ingame settings"		
		
	BUTTONINFO 	"MLR"
	BUTTONINFO 	"SELECT"
	BUTTONINFO 	"BACKC"
END

 default settings"			0.78,0.26	"QUESYES"		"ingame settings"		
		
	BUTTONINFO 	"MLR"
	BUTTONINFO 	"SELECT"
	BUTTONINFO 	"BACKC"
END

TTONINFO 	"MLR"
	BUTTONINFO 	"SELECT"
	BUTTONINFO 	"BACKC"
END


END

magically
	FLEXTEXT		"DEFQU"				0.18,0.26	0.45,0.2 0.89,0.99

	DEFAULT_TEXT_FONT 2
	LINKTOPAGE	"ingame settings"			0.67,0.26	"QUESNO"	BACKGRDSWEEP
	COMMAND		"set default settings"			0.78,0.26	"QUESYES"		"ingame settings"		
		
	BUTTONINFO 	"MLR"
	BUTTONINFO 	"SELECT"
	BUTTONINFO 	"BACKC"
END

 default settings"			0.78,0.26	"QUESYES"		"ingame settings"		
		
	BUTTONINFO 	"MLR"
	BUTTONINFO 	"SELECT"
	BUTTONINFO 	"BACKC"
END

TTONINFO 	"MLR"
	BUTTONINFO 	"SELECT"
	BUTTONINFO 	"BACKC"
END


END

C"
END


END



END


er should be in font 1 ('default')
	DEFAULT_TEXT_FONT 1
	SLIDER_BRIGHT	"brightness slider"	0,0  ""		0.6333,0.42 	0.6333,0.26 0.075,0.13 0.708334,0.26 0.075,0.13 "ingame settings"
	
	# [UWEP] all other items should be in font 2 again ('menu')
	DEFAULT_TEXT_FONT 2

	CENTERITEMS	left		0.21333
	# [UWEP] the brightness info text is now a FLEXTEXT item that automagically wraps lines
	DEFAULT_VALIGN JUSTIFY
	DEFAULT_TEXT_FONT 1
	FLEXTEXT		"BRINFO"		0.1,0.25	0.41,0.30 0.89,0.99
	BUTTONINFO 	"MLR"
	BUTTONINFO 	"ACCEPT"
	BUTTONINFO 	"BACKC"
END

RECORD DEFAULT_SETTINGS_PAGE
	PAGENAME	"ingame default settings"
	PARENT		"ingame settings"
	
	CENTERITEMS	middle		0.5
	DEFAULT_COLOR 		200, 210, 175, 170
	TEXT		"DEFSETT"				0.08,0.1	1.3,1.4

	DEFAULT_COLOR 200, 210, 175, 170	
	DEFAULT_TEXT_FONT 1	
	CENTERITEMS	no		0.0
#[UWEP] replaced three separate text items that held multiline text with FLEXTEXT item that word wraps automagically
	FLEXTEXT		"DEFQU"				0.18,0.26	0.45,0.2 0.89,0.99

	DEFAULT_TEXT_FONT 2
	LINKTOPAGE	"ingame settings"			0.67,0.26	"QUESNO"	BACKGRDSWEEP
	COMMAND		"set default settings"			0.78,0.26	"QUESYES"		"ingame settings"		
		
	BUTTONINFO 	"MLR"
	BUTTONINFO 	"SELECT"
	BUTTONINFO 	"BACKC"
END

 default settings"			0.78,0.26	"QUESYES"		"ingame settings"		
		
	BUTTONINFO 	"MLR"
	BUTTONINFO 	"SELECT"
	BUTTONINFO 	"BACKC"
END

TTONINFO 	"MLR"
	BUTTONINFO 	"SELECT"
	BUTTONINFO 	"BACKC"
END


END

magically
	FLEXTEXT		"DEFQU"				0.18,0.26	0.45,0.2 0.89,0.99

	DEFAULT_TEXT_FONT 2
	LINKTOPAGE	"ingame settings"			0.67,0.26	"QUESNO"	BACKGRDSWEEP
	COMMAND		"set default settings"			0.78,0.26	"QUESYES"		"ingame settings"		
		
	BUTTONINFO 	"MLR"
	BUTTONINFO 	"SELECT"
	BUTTONINFO 	"BACKC"
END

 default settings"			0.78,0.26	"QUESYES"		"ingame settings"		
		
	BUTTONINFO 	"MLR"
	BUTTONINFO 	"SELECT"
	BUTTONINFO 	"BACKC"
END

TTONINFO 	"MLR"
	BUTTONINFO 	"SELECT"
	BUTTONINFO 	"BACKC"
END


END

C"
END


END



END


"ingame settings"		
		
	BUTTONINFO 	"MLR"
	BUTTONINFO 	"SELECT"
	BUTTONINFO 	"BACKC"
END

TTONINFO 	"MLR"
	BUTTONINFO 	"SELECT"
	BUTTONINFO 	"BACKC"
END


END

C"
END


END



END


